• Press SPACEBAR to jump and press it again for a double jump
  • As you move your score will increase. 
  • To further increase your score, simply jump into either the silver coin (worth 50 points) or the gold coin (worth 100 points). 
  • It starts out slow but progressively gets faster and faster. 
  • it has red spikes as the Instant kill obstacle

My first Unity game! This is just as simple endless runner game. It starts out slow but progressively gets faster and faster. it has red spikes as the Instant kill obstacle and silver coins and gold coins for pickups. 

The game's a bit rough around the edges but i think it turned out pretty ok. it was a fun process and I'm already working on my next game. Cheers and thanks for playing!

Credit to:

LuizMelo (https://luizmelo.itch.io/) - For the MartialHero sprite.

Aeathrall (https://aethrall.itch.io/) - For the Demon Woods background.

Brackeys (https://www.youtube.com/user/Brackeys) - For the tutorials

GamesPlusJames (https://www.youtube.com/user/gamesplusjames) -  For the tutorials



Comments

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Despite the fact this might be your first unity game, I think it looks and feels very polished actually. The art is really beautiful and does not get in the way of functionality at all.
I wonder, did you do this in your spare time or for an assignment? If the latter, do you aim to become a programmer, designer, or artist? (or something else)

Good luck with the next game!

Thanks so much for the feedback!

I did this in my spare time. I also spent a TON of time watching tutorials as I was a complete beginner going into this. Making simple games like this is something I'd like to make a hobby out of :)

(1 edit)

So you knew nothing of unity or C# at all? O.O Then I must say I'm even more impressed XD

I think making small games like this will give you a lot of experience. Though if you are doing this as a hobby, then the most important thing is that you enjoy doing it :)

If you need some help, I am part of a team with a developer and artists (2D and 3D).  And I am the designer. If you got some questions concerning any of those diciplines, maybe we can help?


Keep us posted!